Jean Alicia Elster, author of Who's Jim Hines?, will be the featured author/speaker at the National Library Week celebration at Duffield Branch-Detroit Public Library (2507 West Grand Boulevard, Detroit) from 2:30 p.m. to 3:30 p.m. More info here or call (313) 481-1711.
Sunday, April 15
Terry Blackhawk, author of The Light Between, will perform in Ann Holdreith's Musing Series at the Scarab Club (217 Farnsworth St., Detroit) from 2:00 to 4:00 p.m. Her special guest will be musician Jennie Knaggs.
Wednesday, April 18 Katherine Yung and Joe Grimm, authors of Coney Detroit, will speak about their book at the Grosse Pointe War Memorial (32 Lakeshore Rd., Grosse Pointe Farms) at 7:00 p.m.
Thursday, April 19 francine j. harris, Ben Alfaro, and WayneSLAM will perform at Thistle Coffee House (4445 2nd Avenue, Detroit, MI) at 8:00 p.m. Come celebrate her new book, allegiance!
Wednesday, April 25 Katherine Yung and Joe Grimm, authors of Coney Detroit, will speak about their book at the Community House (380 South Bates St.) in Birmingham at 7:00 p.m. Enjoy a coney and a coke as you enjoy the history! An RSVP is required.
Friday, April 27 Terry Blackhawk, author of The Light Between, will read at the Detroit Institute of Arts as part of the Free Fridays at the DIA.
Saturday, April 28 Katherine Yung and Joe Grimm, authors of Coney Detroit, will speak about their book and sign copies at the Grosse Pointe Woods Barnes & Noble Store (19221 Mack Ave.) at 1:00 p.m.
Wednesday, May 2 Katherine Yung and Joe Grimm, authors of Coney Detroit, will speak and sign copies of their book at Nicola's Books (2513 Jackson Ave.) in Ann Arbor at 7:00 p.m.
Wednesday, May 2 Jack Driscoll will read from his new book, The World of a Few Minutes Ago, at 6:30 p.m. at the Portage District Library (300 Library Lane, Portage, MI).
A special thanks to everyone who made it out to the Coney Detroit launch party at Gleaners Food Bank last Wednesday night! It was a fun-filled and delicious night, all for a great cause! At the door, we collected:
411 pounds of assorted canned goods: equal to 312 meals $924 in cash: equal to 2,772 meals ($1 = 3 meals)
And if you haven't already heard enough about Coney Detroit, take a look at this great article from this week's C & G Newspaper about the team of photographers, authors, and coney island owners behind the project. Keep up with more coney events in the calendar at left and at coneydetroit.com.
Made in Michigan Writers Series 7th Annual Celebration
RSVP here or by phone at (313) 577-0300. Check our website for more information. Tickets are $20 ($10 with student ID) and proceeds support the award-winning Made in Michigan Writers Series, which is dedicated to giving voice to Michigan authors and supporting the creative talents of our design and printing professionals.
Business casual attire. (Please note that the Detroit Golf Club does not allow denim attire inside the clubhouse.)
Finalists were recently announced for the 2011 ForeWord Book of the Year Award and the 2011 Midwest Book Awards. Some of our books are finalists for both! Congratulations to our authors on these well-deserved honors.
Ghost Writers: Us Haunting Themedited by Keith Taylor and Laura Kasischke,ForeWord Book of the Year finalist in the Anthologies Category; Midwest Book Award finalist in the Fiction: Short Story/Anthology Category
In Which Brief Stories Are Toldby Phillip Sterling,ForeWord Book of the Year finalist in the Short Stories Category; Midwest Book Award finalist in the Fiction: Short Story/Anthology Category
New in April! Following the first appearance of arcade video games in 1971 and home video game systems in 1972, new games, gaming systems, and technologies flooded into the market until around 1983, when sales of home game systems dropped, thousands of arcades closed, and major video game makers suffered steep losses or left the market altogether. In Before the Crash: Early Video Game History, editor Mark J. P. Wolf presents essays that examine the fleeting golden age of video games, an era sometimes overlooked for older games' lack of availability or their perceived "primitiveness" when compared to contemporary video games.
In twelve chapters, contributors consider much of what was going on during the pre-crash era: arcade games, home game consoles, home computer games, handheld games, and even early online games. The technologies of early video games are investigated, as well as the cultural context of the early period-from aesthetic, economic, industrial, and legal perspectives. Since the video game industry and culture got their start and found their form in this era, these years shaped much of what video games would come to be. This volume of early history, then, not only helps readers to understand the pre-crash era, but also reveals much about the present state of the industry.
Before the Crash will give readers interested in gaming and media studies a thorough overview of the early days of video games along with a sense of the optimism, enthusiasm, and excitement of those times.
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